I'm Jacob Klein, a passionate game developer who enjoys creating unique experiences through video games.
An independent studio founded in Platteville, Wisconsin by Pioneer Game Developer Scott Adams. Shipped The Lost Legends of Redwall: Escape the Gloomer in November of 2018. Released Adventureland XL in December of 2019.
Role: Puzzle Designer, Programmer
A first-person game for 1-4 players, in which each player runs through a unique tunnel of traps, built with procedural generation. Touching too many traps will make you lose a life. The last player remaining wins.
Role: Concept Design, Lead Programmer
Cave of Uncertainty
Created during the week-long Community Game Jam in August 2019. You find yourself in a cave with three doors in front of you, but which door is safe, and which leads to death? Use the clues in the tunnel to deduce which path to take. But be careful! The caves grow more and more complex as you continue.
Role: Concept Design, Programmer
The first complete game I created. It shows...
A local-multiplayer POC game in which each player is given a specific objective, and a very short time to complete it. Winner of "Best Original Concept" in the 2017 UWW MAGD Expo.
Requires 4 Xbox 360 / Xbox One wired Controllers.
Role: Lead Programmer, Original Designer
For Your Eyes Only
A card game I made in high school. A live game that players play over the course of a few days, using cards to attack other players in real-time at any location throughout the day. The game was shown at the UWW MAGD Expo in 2018, and is currently in the process of publication.
Role: Original Creator